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scrabble_logo.gif (8255 bytes) E-mail Scrabble Challenge
Tournament #4  (Div.2) Rules

Please read the rules carefully.

If you don't feel 100% comfortable abiding fully, please do not join this tournament !

1. Have fun !!

2. There are no prizes, only bragging rights !!

3. Play will begin on or about (note revised date) October 18th (sooner if the board fills up, later if the need to find additional players becomes evident).

3a.  This tournament has a slightly different format than previously used and features two divisions (a result of comments offered after the first three tournaments).   Here In Division 2 will be a maximum of 16 players by invitation (but there will likely be fewer than 16 players).

4. Each participant plays two e-mail games against all other participants, a total of no more than thirty (30) games, in a double-round-robin format.  In round one, players will send a game to each player whose name appears below their own on the scoresheet.  In round two, each player will send a game to each player whose name appears above their own on the scoresheet.  Please absorb this one folks.


5. All player's e-mail addresses are clickable links on the result board. All players are responsible to set up their own games.  Please use the names exactly as shown on the scorecard, with a 4- prefix. This will separate tournament games from other games you may have going on. For instance, I am '4-Bill', Karen is '4-Karen' etc.


6. Should a situation arise where one player has no CD, their opponent must start all games but are encouraged in the spirit of sportsmanship to pass the first turn where applicable.


7. After each game, BOTH players must immediately report the final score. No results will be updated until both reports are received. We need to see a little improvement in the timeliness of these reports so please forward them as soon as the game finishes.  Game results are to be sent to bmiller@mgl.ca. The format for reporting is simply <name> <score> vs <name> <score> in the subject line of your e-mail message.    There is no need to put "Winner" or "Loser" in the subject line since I'm pretty sure I can do the math.
Also please do not use the 4-prefix when reporting games.  This makes tabulating results so much easier !!

8. Keep track of your games using the scorecard (available when the board is complete):
    *scorecard*
Unfortunately, some players in the past have not seen the need to print out and use these cards and subsequently have lost track of how many games they have completed or have in progress at a given time.  This step is MANDATORY and if you don't have the time to keep track of your games, please exit now because I don't either.

9. No dictionaries or word lists.  This is based on the honour system.   Only you will know what you have really won or lost..  

10. All players are generally expected to play at least one move per game per day. Please only have one game going with any one opponent at a time. Finish game one before starting game two. You may play multiple games across the player list concurrently however, and it is advisable to do so to speed things up.


11. No quitters. Each game must be completed (using the "surrendering" option is not permitted).  If you do not complete the tournament, you will not be invited to play again.  Should we have any problems here mid-tournament (which we won't), any games that a "victim" player may not be able to play will be credited as a win/+50pts (as per NSA standards).


12.  If you are not a member of the Scrabble list, please visit "http://egroups.com/group/Scrabble" and join so we can all discuss games/plays etc etc as a group.

Questions and comments should be sent to the tournament director.

Winners:

The order of finish will be based strictly on National Scrabble Association standards. The player with the greatest number of wins will finish first, etc etc. Where players finish with the same number of wins, the cummulative point differential will determine the finishing order. (Therefore, even when losing a game, it is important to score as high as possible.) A tie game counts at 1/2 win, 1/2 loss.

 

 

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